All posts for Tag: EEG

Interaxon is Hiring: Two Amazing Positions!

Who’s hiring you: A small, well-honed team that have muscled our way to the front of the race to bring thought-controlled computing to the mass market. With limited resources and no small amount of pluck we have created groundbreaking applications that show up in places like CNN, The Wall Street Journal and WIRED.com . We travel a lot, we work hard, we make great stuff, and we take tremendous pleasure in blowing people’s minds. More than anything, we’re out to change the way people interact with technology and move the needle of human-computer interfaces.

Apply to: jobs@interaxon.ca

Job Title: Rock-Star Developer and Team Lead

Summary: We need an exceptional coder who loves challenges and makes insanely good things that people love and use often. You’ll be building and leading a tight team of genius developers in creating the applications that will make thought-controlled computing a part of people’s everyday lives.

Compensation:  Salary & Equity

When Hired: ASAP

Description of role and tasks:

  • Development of a cross-platform applications (including iOS and Android) using a revolutionary new human-computer interface
  • Executing a complex software development project from planning through delivery and maintenance and upgrades
  • Working closely with interaction & interface designers to create magnetic, engaging experiences on the mobile platform
  • Working closely with engineering, research and neuroscience teams to ensure that all aspects of the product are fully integrated
  • Building a flexible team of developers to handle future software development effort
  • Managing all software developers and development efforts.
  • Reporting directly to CTO & Executive team

Qualities and experience of hire:

  • Strong Coder in all languages: Python, C, Ruby, Objective C, C++, Java, Android, iPhone, etc.
  • Experience with the following:
    • cloud-based applications
    • real-time signal processing
    • mobile application development
    • encryption
    • mobile gaming
    • user-interface & interaction development
  • Loves programming and programming languages
  • Strong understanding of how to deliver magnetic, engaging experiences on the mobile platform
  • Exceptional track record creating solid, successful applications

Job Title: Interaction designer

Summary: You are a white hot designer who eats sleeps and breathes user experience. You have a track record of creating (and shipping!) beautiful, emotionally resonant designs that people actually use, and have experience in interaction design, user interface design, graphic design. mobile app design on iphone, ipad and android platforms. You are going to be creating the language of brainwave-based interaction, and working with a team of genius developers and engineers to realize that language in innovative, magnetic products.

Compensation:  Salary & Equity

When Hired: ASAP

Description of role and tasks:

  • Responsible for the end-to-end development of the user experience from the purchase through to the product including
  • Assets
  • Experience Flow
  • Metaphors & inconography
  • Audio / Music
  • Product Management – understanding target markets and developing features that appeal to those markets
    • Developing a language that will define all future brainwave interactions
    • Work with external collaborators to realize your vision

Qualities and experience of hire:

  • White hot designer
  • Have designed multiple successful applications for mobile platforms
  • Extraordinary graphic design skills
  • Outstanding  ability in motion graphic design
  • Skilled in communication in all media (web, video, print, product, applications)
  • Passionate about human-computer interaction and how technology can enhance and improve the experience of self
  • Experienced in developing winning applications that connect with targeted markets
  • Has the ability to create products with the power to significantly change consumer behaviour
  • Portfolio of magnetic, emotional, compelling designs and applications that have gone to market and shown traction

See You There: Design Our Tomorrow, Screens, MeshMarketing!

We have a busy weekend and week ahead of us…we will be attending Design our Tomorrow, Screens and MeshMarketing.  Learn more about the events and our involvement below!  As always follow us on Twitter and Google+ to hear about how it’s all going!

 

The Design Our Tomorrow (DOT) Conference brings together the world’s greatest visionaries to inspire young people to create, innovate, and better the world. The topics covered include: technology, science, design, entrepreneurship, philanthropy, and the arts.  We will be showing two incredible IAEP prototypes at this event: Neighbourhoodie and The Quetzal!

The Quetzal (Creative Team: Michael Evask, Ryan Rizzo, and Mark Thoburn)

The Quetzal is an interactive narrative (story-game) interfaced via EEG biofeedback. Harnessing the latest in consumer-level EEG technology, The Quetzal weaves 2D illustrations and 3D game play into a rich narrative tapestry. Through the power of thought, audience members become actors in The Quetzal.

If you would like to be scheduled to be part of The Quetzal experience during Design Our Tomorrow please email myself (amallozzi@cfccreates.com) and I will let you know what time-slots are available.

Neighbourhoodie (Creative Team: Rose Bianchini, David McCallum, and Kathleen Climie)

Neighbourhoodie is an Interactive Hoodie and Game Platform for the iPod Touch and iPhone. This comfy, hooded garmet is fully outfitted with speakers in the hood, LED lights and other electronics, so that once plugged into an iPod Touch or iPhone, the world is turned into a video game through the use of light, sound and sensors. Neighbourhoodie combines the energy of street games with the thrill of interactive game play. Play games you know, enhanced with lights and sounds or create new games. Explore the gesture of pulling the hood up, not to withdraw from the world, but to enter into a world of collaborative experience. Be your own video game!

Details…

When: Saturday November 12, 2011. 10:00 am – 4:30 pm
Where: Bahen Centre (40 St. George St.) and Convocation Hall (31 King’s College Circle)
Register now: http://designourtomorrow.com/

 

SCREENS is a conference that is dedicated to mobile, tablet and set top box development. SCREENS is jam packed with information and a massive networking opportunity, SCREENS consists of presentations, demonstrations and panel discussions. It is one of the only events in the world designed for developers of all platforms of screen content.

Check out the schedule online!

 

meshmarketing is a one-day event focused on providing attendees with insight, perspective and information to more effectively embrace and capitalize on the fast-growing digital market. A morning of thought-provoking keynote conversations will be followed by an afternoon of interactive and engaging panels and workshops.

I will be attending MeshMarketing and live-tweeting from @cfcmedialab (follow us!) as well as writing an article for <STABLETALK>!  Stay tuned!

Off to StoryWorld!

StoryWorld Conference + Expo 2011 is the first major gathering of content creators, platform providers, and entertainment industry leaders dedicated to exploring new business models and working together across media boundaries.  The CFC Media Lab will be in attendance at this conference and they will be showing two recently completed prototypes: Heart of Stars (Vanessa Shaver (’11) and Tsu Ching Yu (‘11) and The Quetzal (Michael Evask (’11), Ryan Rizzo (’11), and Mark Thoburn (’11)).

Heart of Stars uses the groundbreaking technology of the Microsoft Kinect and builds on the innovation of the Kinect open source community, Heart of Stars lets users become 3D avatars made of points of light and float through space. Combining high-resolution images of deep space with gesture-triggered operatic electronica, Heart of Stars entices all users to defy gravity and try to fly through the cosmos.

The Quetzal is an interactive narrative (story-game) interfaced via EEG biofeedback. Harnessing the latest in consumer-level EEG technology, The Quetzal weaves 2D illustrations and 3D game play into a rich narrative tapestry. Through the power of thought, audience members become actors in The Quetzal. The result is an engaging, emotional experience that is the future of interactive cinema.

ALSO: The director of the CFC Media Lab, Ana Serrano, will be speaking on a panel called: Show Me The Money

Speakers:
Andrea Phillips, Transmedia writer, game designer, author
Ana Serrano, Founder & Director, CFC Media Lab
Nuno Bernardo, beActive Entertainment
Marcus Gillezeau, Principal Partner, Firelight Productions

Description: How can you maintain ownership and control over your intellectual property while still attracting the funding you need to get it produced? New types of storytelling and multi-platform franchises complicate your path to this goal, since nontraditional storytelling requires a fresh approach to financing. This session brings together a diverse range of speakers who will address the thorny issue of funding—from Kickstarter to IndieGoGo, venture capitalists and funding bodies to grants—to help you uncover the financial possibilities while avoiding economic pitfalls.

See You There: Design Our Tomorrow, Screens, MeshMarketing!

We have a busy weekend and week ahead of us…we will be attending Design our Tomorrow, Screens and MeshMarketing.  Learn more about the events and our involvement below!  As always follow us on Twitter and Google+ to hear about how it’s all going!   The Design Our Tomorrow (DOT) Conference brings together the world’s greatest […]

Off to StoryWorld!

StoryWorld Conference + Expo 2011 is the first major gathering of content creators, platform providers, and entertainment industry leaders dedicated to exploring new business models and working together across media boundaries.  The CFC Media Lab will be in attendance at this conference and they will be showing two recently completed prototypes: Heart of Stars (Vanessa […]

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